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Catalina Titcomb

What are literacy skills? | Thoughtful Learning: Curriculum for 21st Century Skills, In... - 0 views

  • What are literacy skills? Literacy skills help students gain knowledge through reading as well as using media and technology. These skills also help students create knowledge through writing as well as developing media and technology.
  • Technology Literacy We are living through a technological revolution, with huge changes taking place over brief spans of time. A decade ago, Facebook didn't exist, but now many people could not live without it. The average cellphone is now more powerful than computers from several years ago. We are surrounded by technology, and most of it performs multiple functions. In Growing Up Digital: How the Net Generation Is Changing Your World, Don Tapscott outlines the following eight expectations that students have of technology. Freedom to express their views, personalities, and identities Ability to customize and personalize technology to their own tastes Ability to dig deeper, finding whatever information they want Honesty in interactions with others and with organizations Fun to be part of learning, work, and socialization as well as entertainment Connecting to others and collaborating in everything Speed and responsiveness in communication and searching for answers Innovation and change, not settling for familiar technologies but seeking and using what is new and better
Jason McNee

Research Says Screen Time Can Be Good For Your Kids - Forbes - 0 views

  • One interpretation of Plants vs. Zombies, for instance, reveals an ironic representation of an ideological battle between the good natural spirit of flora and Zombie-like brainwashing that supposedly comes from entertainment and digital media. Pay close attention to the character design of the zombie villains–football zombies, disco zombies, suit & tie zombies, etc. Suddenly, it becomes clear that, intentional or not, there’s an implicit anti-consumer, non-conformist cultural critique underlying the game. Plants are the good guys. Brainwashed mainstream zombies are the bad guys.
  • Individualized gameplay might be better than television because they’re more interactive.
  • These days, in fact, most storytelling is interactive. We consume most of our media through internet connected devices. And technology is so adept at providing ‘adaptive feedback’ that it proves to be an exceptionally effective teaching tool. In fact, a recent SRI study shows that game based learning can boost cognitive learning for students sitting on the median by 12%.
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    Forbes magazine article that focuses on screen time with children but also touches on the benefits for adults as well.
AshLee Walker

The Benefits of Video Games - ABC News - 1 views

  • Educational Benefits for Students A recent study from the Education Development Center and the U.S. Congress-supported Ready To Learn (RTL) Initiative found that a curriculum that involved digital media such as video games could improve early literacy skills when coupled with strong parental and teacher involvement. Interestingly, the study focused on young children, and 4- and 5-year-olds who participated showed increases in letter recognition, sounds association with letters, and understanding basic concepts about stories and print. The key for this study was having high-quality educational titles, along with parents and teachers who were equally invested in the subject matter. That way kids could discuss and examine the concepts that they were exposed to in the games. Also interesting is the value that video games are proven to have even for very young players. A study by the Education Department Center further found that low-income children are “better prepared for success in kindergarten when their preschool teachers incorporate educational video and games from the Ready to Learn Initiative.” Older children such as teens and tweens can benefit from gameplay as well. Even traditional games teach kids basic everyday skills, according to Ian Bogost, associate professor at the Georgia Institute of Technology and founder of software maker Persuasive Games. “Look at ‘World of Warcraft’: You’ve got 11-year-olds who are learning to delegate responsibility, promote teamwork and steer groups of people toward a common goal.” Games that are designed to help teach are having an impact on college-age pupils as well. Following a recent 3D virtual simulation of a US/Canadian border crossing, wherein students assumed the role of guards, Loyalist College in Ontario reported that the number of successful test scores increased from 56 percent to 95 percent.
  • As mentioned earlier, research underway by the Office of Naval Research (ONR) indicates that video games can help adults process information much faster and improve their fundamental abilities to reason and solve problems in novel contexts. In fact, results from the ONR study show that video game players perform 10 percent to 20 percent higher in terms of perceptual and cognitive ability than non-game players.
Catalina Titcomb

Four ways technology can help disabled people - Reason Digital - 0 views

  • The portability and affordability of tablets has made them a popular tool for speech and language therapists. Apps such as Speak for Yourself and Augie AAC allow therapists to work with individuals to help them access a vocabulary of over 13,000 words – all with just a few taps of the screen.
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